Each character comes with one of the four elements (Fire, Earth, Lightning, Water). These character elements are used to determine advantage calculations and multipliers in combat.
Matching your character and weapon element, while also going against an enemy that is weaker against your element will give you a significant advantage in fights.
- TraitBonus = 1
- if charElement == weaponElement (TraitBonus += 0.075)
- if charElement > enemyElement (TraitBonus += 0.075)
- if charElement < enemyElement (TraitBonus -= 0.075)