Unaligned Character Power
Unaligned character power is a variable used to determine the range of enemy power rolls. Three required variables are used to calculate; Character Power, Weapon Attribute Base, and Weapon Bonus Power.
Character Power |
Character Power Is listed power that is under the character tab next to the character level, reputation, and element. This character power is the base character power + added Soul Power |
Weapon Attribute Base |
Weapon Attribute Base is the sum of all the weapon's attribute values without taking into consideration elemental matching. |
Weapon Bonus Power |
Weapon Bonus Power is the listed bonus power value if the weapon has been reforged. |
The formula for calculating unaligned power:
unalignedPower = (((attributeTotal * 0.0025) + 1) * charPower) + bonusPower
Aligned Character Power
Aligned Character Power is the variable used in determining the player's combat roll in conjunction with Trait Bonus.
The required variables to calculate this are similar to Unaligned Character Power above but instead of Weapon Attribute Base we use:
Weapon Attribute Multiplied |
Weapon Attribute Multiplied is the sum of all the weapon's attribute values after applying a multiplier to each attribute based on elemental matching. |
Instead of the formula simply summing up all the weapon's attributes, we instead evaluate each attribute separately and apply the following calculations to determine their value
if attributeElement != charElement (attributeValue * 0.0025)
if attributeElement == PWR (attributeValue * 0.002575)
if attributeElement == charElement (attributeValue * 0.002675)
Once each attribute has been evaluated, they get totaled and used in the same formula as unaligned power to get the aligned power.
alignedPower = ((evaluatedAttributeTotal + 1) * charPower) + bonusPower
Trait Bonus
Trait Bonus is a variable multiplied to Aligned Power and used to determine the player’s combat roll.
The formula to determine Trait Bonus is outlined below
TraitBonus = 1
if charElement == weaponElement (TraitBonus += 0.075)
if charElement > enemyElement (TraitBonus += 0.075)
if charElement < enemyElement (TraitBonus -= 0.075)
Trait Bonus is a variable multiplied to Aligned Power and used to determine the player’s combat roll.
The formula to determine Trait Bonus is outlined below
The elemental advantage in regards to character against the enemy is as follows:
Fire beats Earth
Earth Beats Lightning
Lightning beats Water
Water Beats Fire
Trait Bonus gets evaluated and then gets multiplied with Aligned Power to get the character's final power value.
A +10% is then applied to the final value to determine the character's combat roll.