The element of a weapon is randomly determined upon minting. Weapons share the same elements as characters (Fire, Earth, Lightning, Water).
The element of the weapon is used for calculating the player's roll for combat.
Attributes come in five different forms, with four of the five had a specific element pairing and one attribute being neutral. Refer to the table below for element pairings.
Attribute Name |
Element Pairing |
STR |
Fire |
DEX |
Earth |
CHA |
Lightning |
INT |
Water |
PWR |
Neutral |
Pairing attributes to the character element only affects the chance of winning when using that weapon in combat.